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Autodesk Revit for Architects Online Course

Architectural BIM model of a building in Autodesk Revit: walls, floors, views, schedules, and sheets.

Duration
40 academic hours
Field
CAD, BIM, and Visualization

Upcoming groups

  • 11–26 January 202712 sessions · 19:00–21:30 · onlineInstructor: Поваляев Александр
  • 11–26 May 202712 sessions · 19:00–21:30 · onlineInstructor: Поваляев Александр
  • 7–20 July 202710 sessions · 09:30–12:30 · onlineInstructor: Поваляев Александр

The schedule is managed by the training center; a manager will confirm your place in the group.

Training format and price

Training format
Training for one participantOnline course229 000 ₸

Who is this course for? This course will be of primary interest to specialists developing architectural building models, as well as specialists in the AI ​​and TX sections.

The course includes: Revit templates, teaching aids, video material for work, and the final BIM model.

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Course program

1. Introduction

  • General information about BIM, familiarization with the Revit interface.
  • Basics of work: structure of the information model and project representation (sections, elevations, plans, etc.); basic design elements: levels, grids, reference planes.
  • Viewing the model: managing the visibility of elements; how the model is displayed; hiding/isolating elements; view boundaries; the view cube and steering wheel.
  • Basic drawing techniques: 2D sketches; object snaps; constraints; dimensions.
  • Creation and transformation of objects.

2. Modeling of building objects

  • The principle of conceptual modeling.
  • Volumetric elements of extrusion, rotation, transition, shift, transition in the longitudinal component.
  • Cavity forming elements.
  • Creation and editing of form-generating elements, calculation of areas and volumes.
  • Properties of form-generating elements.
  • Creation of basic building components based on the edges of forms.

3. Architectural elements: walls and curtain walls

  • Methods for creating basic architectural elements.
  • Walls: multi-layer, composite, arced, nested, walls as families.
  • Wall properties, wall abutments. Assembly structure: assignment of materials to wall layers.
  • Curtain walls and systems: construction, cutting schemes, installation of imposts.

4. Architectural elements: roofs, floors, ceilings

  • Methods of creating roofs.
  • Attaching walls to the roof.
  • Adding windows. Roof accessories – gutters, fascia.
  • Floors, inclined floors – ramps. Floor properties.
  • Ceilings – creation, editing and assignment of material.

5. Architectural elements: windows, doors, stairs, fences

  • Windows, doors, stairs, fences, columns.
  • Creation of standard and non-standard stairs, stair designs.

6. Load-bearing elements and structures, general plan

  • Load-bearing columns, beam systems, foundation.
  • Properties of the general plan.
  • Creation of terrain relief, installation of components.

7. Working with premises, materials

  • Room properties, creation and editing.
  • Room brands.
  • Zoning, room dividers.
  • Adding color schemes, creating room specifications, room specifications, and bills of materials. Calculating volumes and areas.
  • Managing room visibility.
  • Properties and settings of materials.
  • Creating your own materials: loading custom textures, adjusting material properties, and material legends.

8. Families and parameters

  • The concept of families in Revit Architecture.
  • Types of families.
  • Family editor.
  • Family templates; creating dependencies and dimensions.
  • Family properties, adding parameters.
  • Creating family sizes.
  • Assigning materials to family geometry.
  • Saving and loading a family into a project.

9. Documentation, design elements of drawings

  • Specifications, statements. Creation, editing.
  • Brands, labels, component legends.
  • Adding text.
  • Preparation of drawing sheets, placement of views on the sheet, title block.
  • Publishing a project, printing settings.

10. Teamwork on the project, export, import, interaction

  • The principle of collective work.
  • Collaboration with external link.
  • Linking a project and managing embedded models.
  • Coordinate control.
  • General project parameters.
  • Copying and monitoring.
  • Collaborate on a shared storage file.
  • Creating working sets.
  • Displaying and managing workspaces.
  • Change Request Management.
  • Backup and undo changes.
  • Finding and resolving collisions.
  • Interoperability with other applications. FBX format. Import into 3Ds MAX design.

11. Lighting and Shading in Revit Architecture

  • Lighting settings.
  • Creating a light source.
  • Placement of lighting fixtures in the project.
  • Setting up insolation.
  • Toning: toning quality, exposure settings, visualization of the selected area. Toning elements against a given background.
  • Adding entourage and landscaping to the project.
  • Decals: creation, editing.
  • Project shooting: creating a shooting path, editing keyframes.
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