Autodesk Revit for Architects Online Course
Architectural BIM model of a building in Autodesk Revit: walls, floors, views, schedules, and sheets.
- Duration
- 40 academic hours
- Field
- CAD, BIM, and Visualization
Upcoming groups
- 11–26 January 2027
- 11–26 May 2027
- 7–20 July 2027
The schedule is managed by the training center; a manager will confirm your place in the group.
Training format and price
Who is this course for? This course will be of primary interest to specialists developing architectural building models, as well as specialists in the AI and TX sections.
The course includes: Revit templates, teaching aids, video material for work, and the final BIM model.
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Course program
1. Introduction
- General information about BIM, familiarization with the Revit interface.
- Basics of work: structure of the information model and project representation (sections, elevations, plans, etc.); basic design elements: levels, grids, reference planes.
- Viewing the model: managing the visibility of elements; how the model is displayed; hiding/isolating elements; view boundaries; the view cube and steering wheel.
- Basic drawing techniques: 2D sketches; object snaps; constraints; dimensions.
- Creation and transformation of objects.
2. Modeling of building objects
- The principle of conceptual modeling.
- Volumetric elements of extrusion, rotation, transition, shift, transition in the longitudinal component.
- Cavity forming elements.
- Creation and editing of form-generating elements, calculation of areas and volumes.
- Properties of form-generating elements.
- Creation of basic building components based on the edges of forms.
3. Architectural elements: walls and curtain walls
- Methods for creating basic architectural elements.
- Walls: multi-layer, composite, arced, nested, walls as families.
- Wall properties, wall abutments. Assembly structure: assignment of materials to wall layers.
- Curtain walls and systems: construction, cutting schemes, installation of imposts.
4. Architectural elements: roofs, floors, ceilings
- Methods of creating roofs.
- Attaching walls to the roof.
- Adding windows. Roof accessories – gutters, fascia.
- Floors, inclined floors – ramps. Floor properties.
- Ceilings – creation, editing and assignment of material.
5. Architectural elements: windows, doors, stairs, fences
- Windows, doors, stairs, fences, columns.
- Creation of standard and non-standard stairs, stair designs.
6. Load-bearing elements and structures, general plan
- Load-bearing columns, beam systems, foundation.
- Properties of the general plan.
- Creation of terrain relief, installation of components.
7. Working with premises, materials
- Room properties, creation and editing.
- Room brands.
- Zoning, room dividers.
- Adding color schemes, creating room specifications, room specifications, and bills of materials. Calculating volumes and areas.
- Managing room visibility.
- Properties and settings of materials.
- Creating your own materials: loading custom textures, adjusting material properties, and material legends.
8. Families and parameters
- The concept of families in Revit Architecture.
- Types of families.
- Family editor.
- Family templates; creating dependencies and dimensions.
- Family properties, adding parameters.
- Creating family sizes.
- Assigning materials to family geometry.
- Saving and loading a family into a project.
9. Documentation, design elements of drawings
- Specifications, statements. Creation, editing.
- Brands, labels, component legends.
- Adding text.
- Preparation of drawing sheets, placement of views on the sheet, title block.
- Publishing a project, printing settings.
10. Teamwork on the project, export, import, interaction
- The principle of collective work.
- Collaboration with external link.
- Linking a project and managing embedded models.
- Coordinate control.
- General project parameters.
- Copying and monitoring.
- Collaborate on a shared storage file.
- Creating working sets.
- Displaying and managing workspaces.
- Change Request Management.
- Backup and undo changes.
- Finding and resolving collisions.
- Interoperability with other applications. FBX format. Import into 3Ds MAX design.
11. Lighting and Shading in Revit Architecture
- Lighting settings.
- Creating a light source.
- Placement of lighting fixtures in the project.
- Setting up insolation.
- Toning: toning quality, exposure settings, visualization of the selected area. Toning elements against a given background.
- Adding entourage and landscaping to the project.
- Decals: creation, editing.
- Project shooting: creating a shooting path, editing keyframes.
- Duration
- 40 academic hours
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